lee scratchy wrote: > what the Pixel Shader script does is a simple 3D matrix from what I > understand : > [...] > so are you saying that this can't be done through the LUT ? Yes, a 3D matrix multiplication can't be done with one-dimensional LUTs. As I said, you need a three-dimensional LUT to accomplish what you want. But the VCGT in the graphics card is just a one-dimensional LUT :-( Regards, Gerhard