[argyllcms] Re: gamut conversion through the LUT ?!

  • From: Gerhard Fuernkranz <nospam456@xxxxxx>
  • To: argyllcms@xxxxxxxxxxxxx
  • Date: Mon, 21 Jul 2008 23:35:31 +0200

lee scratchy wrote:
> what the Pixel Shader script does is a simple 3D matrix from what I
> understand :
> [...]
> so are you saying that this can't be done through the LUT ?

Yes, a 3D matrix multiplication can't be done with one-dimensional LUTs.
As I said, you need a three-dimensional LUT to accomplish what you want.
But the VCGT in the graphics card is just a one-dimensional LUT :-(

Regards,
Gerhard


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