On Fri, Jan 8, 2010 at 10:09 AM, Andrew Lutomirski <amluto@xxxxxxxxx> wrote: > You could also file a bug with the wine developers -- IMO wine has no > business changing the calibration under any circumstances (except when > running a full-screen game, I suppose, although I don't really > understand why games feel the need to change the calibration). > I started to fill out a bug, then I discovered what the error was. Test1. don't work $dispwin monitor.icc $dispwin -V monitor.icc Verify: 'monitor.icc' IS loaded (discrepancy 0.0%) $notepad $dispwin -V monitor.icc Verify: 'monitor.icc' is NOT loaded (discrepancy 5.4%) $ Test2. works $xcalib monitor.icc $dispwin -V monitor.icc Verify: 'monitor.icc' IS loaded (discrepancy 0.3%) $notepad $dispwin -V monitor.icc Verify: 'monitor.icc' IS loaded (discrepancy 0.3%) $ Test3 failed $export ARGYLL_IGNORE_XRANDR1_2=yes $dispwin monitor.icc Dispwin: Error - We don't have access to the VideoLUT $ I think we have discussed this issue before, and if I remember correctly the xorg driver or the xrandr implementation for my ATI Radeon 9200 are broken. This explains why I had put an instance of xcalib before dispwin in an old autostart script I used before I installed gnome-color-manager. In the end I don't posted any bug report to the wine developers. :-)