[adaptech] FW: audyssey: games being released

  • From: "Shane C. A. Lush" <sca.lush@xxxxxxxxxxxx>
  • To: <adaptech@xxxxxxxxxxxxx>
  • Date: Sat, 8 Mar 2003 08:53:01 -0500

more!
shane

-----Original Message-----
From: Shaun Everiss [mailto:shaun.e@xxxxxxxxxx]
Sent: March 8, 2003 2:18 AM
To: blindgamers@xxxxxxxxxxxxxxx
Subject: Re: audyssey: games being released


I don't intentually slag other developers, my mind and my writing don't
hash well.
Most of the info I get is from the news on the net and friends, so I
suppose I'm a bit of a paranoid ass.
ShaunAt 01:23 p.m. 7/03/2003 +0000, you wrote:
>Hi,
>
>I hardly think that is a fair statement.  The fact that your so
heavy-handed
>with your points to the point of slagging other developers down because
they
>don't meet your exacting standarnds isn't right either.
>
>Even so, feel free to not reply, your problem, not mine!
>
>-James-
>----- Original Message -----
>From: "Frank Ibarra" <ibarra02@xxxxxxxxx>
>To: <blindgamers@xxxxxxxxxxxxxxx>
>Sent: Thursday, March 06, 2003 11:04 PM
>Subject: Re: audyssey: games being released
>
>
> > James, there is only one thing that I am saying.
> >
> > I will discuss your gaming experience as this started but I refuce to go
>on a round
> > about about careers and i q.
> > This is not the place, nor I have the time.
> >
> > One point to clear, I used the master pianist as an analogy comparing it
>to games
> > and game play.
> > You seem to feel that I am personally attacking you or questioning your
>career
> > which is nothing of the sort.
> > And somewhere in there you seem to have found the word stupid directed
at
>you.
> > I can't find it within my posts nor yours, so maybe it came out of thin
>air.
> > I will even go farther as to appologizing for this just to clear your
>emplied thought.
> >
> > I am a game player and will remain this way.
> > I do tend to express my views and will continue to do so as I see the
>need.
> > If this offends you, then my appology.
> > The last thing I want to do is create enemies, but I have never been of
>the idea that
> > I will do something for a friend just because he is my friend with out
>consideration
> > and disregard the posible outcome of what he is about to do or wants me
to
>do.
> >
> > As for questioning your business, I have done nothing of the sort.
> > Congratulations on your credentials, and I wish you the best of success
in
>your
> > career.  There is nothing I enjoy more than meating a successful blind
>person with a
> > shining career.
> >
> > And my appology to the other members as well, I never entended this to
>turn into a
> > show of talent nor  of curiculum vitam.
> >
> > With all do respect to you James, I will not be replying farther to your
>messages as
> > you have missed most of my points and have turned them into self attack.
> >
> > Respectfully,
> >
> > Frank.
> >
> > Frank.
> >
> >
> > Text of your message written on 6 Mar 2003,
> >  reads thus: Re: audyssey: games being released
> >
> > Hi Frank, i'm sorry but you need to get your facts straight!
> >
> > I'll take you through the message and follow your points with asterisks
> > again
> >
> > ----- Original Message -----
> > From: "Frank Ibarra" <ibarra02@xxxxxxxxx>
> > To: <blindgamers@xxxxxxxxxxxxxxx>
> > Sent: Thursday, March 06, 2003 4:38 AM
> > Subject: Re: audyssey: games being released
> >
> >
> > > Ok, I will paste your quoted message and answer to it as I go.
> > > Your message has the asteriscs.
> > >
> > > *I agree with you on this one, but then I do think personally that Jim
> > > is
> > > doing far too much attacking of Justin.
> > >
> > > If so, it hasn't worked.
> > > I haven't heard a response from Justin.
> > > At anyrate, as a member of the list, this is Jame's privilege, just as
>it
> > is your to say what you feel needs to be said.
> > > And Mr. Justin is quite capable of coming to his own defense if he
truly
> > gave a hoop about what the community he serves
> > > wants.
> > > Still waiting...
> > >
> > *Justin realises that his software is for simpler players and he
naturally
> > knows his market.
> >
> > > Your next point.
> >
> > > For those users who don't have  nor care to aquire the necessary
skills
>to
> > play higher games, you are probably in the
> > > right.
> > > None taxing.
> > > As for the job, what job?
> > > What job do they do?
> > > Keep people entertained doing simple tasks?
> > > Simple is good for a few hours even as far as I am concerned if
atleast
> > for learning, but if you want to stay that way, you
> > > are within your rights.
> >
> > *Frank, let me get this straight, I own most of the games in our
industry.
> > Dave's lonewolf, shades, trek 2k, Esp's pinball, Ailien Outback and MB,
> > BSC's Trupanum.  Now, to say that i'd only go for simple tasks is a
little
> > strange isn't it.  I mean, the only point I was making was that Trupanum
>is
> > nice to play when you can't be bothered actually thinking!  lol!  You
know
> > what it's like well perhaps you don't, you don't always want a
challenge.
>I
> > still play those word games too from Rob Bets too just because there
time
> > fillers.
> >
> > > As I mentioned before, I am a buyer of products, and as such I expect
>the
> > best.
> > > Having something that might just do the job is not enough for me.
> > > The days of dos and other simple tasks are over, the tools for better
> > coding are here, and so are the facilities for
> > > accomplishing such deeds.
> > > Poor sound quality, easy games are not for me.
> > > Which is why I don't buy his work, it doesn't do it for me.
> > > If it does it for you, then more power to you.
> > > A master pianist became a master through hours in the practise room
> > >
> > *What's the point about the master pianist meant to mean?  Tell me that?
> > I'm not saying i'm a master pianist by any means, despite that i've won
> > countless competitions and so forth, not to mention the many hours of
> > transcription work i have done using MIDI technology but of course you
say
> > that MIDI sounds cheap!  We'll see!!
> >
> > > Next point:
> >
> > > So if you truly believe what you just said, why my saying that it is
> > beneath me bothers you?
> > >
> > > If you were centered enough in your view, you would take it for what
it
>is
> > meant.
> > > Yes, my skills are higher than his games require and that is that.
> > > If I happen to be better than others, then who cares, I am not
>competing.
> > >
> > > Oh, and guess what, I suck at rocket science.
> > > So I probably won't get into stuff that requires this knowledge.
> > > And I have no right asking those who do good at it to limit their
>learning
> > curbe just so I feel confortable hanging around
> > > them.
> > > Your skills are yours to do with what you will, and it is a hard fact
in
> > the real world, but yes, there are those smarter than
> > > me and you out there.
> > > I mean, who invented the midi keyboard, a person who thought the piano
>was
> > good enough and did the job or somebody
> > > who wanted better and faster conposition turn-out?
> > >
> > *Firstly, get your facts straight about the development of MIDI!  Your
>wrong
> > there.  MIDI wasn't initially developed for composers, the sequencer, or
> > what we know of as a sequencer didn't really come into it's own until
>about
> > 1985, but again your an expert at everything, including my business!
lol!
> > Also, MIDI was developed as a method of combining sounds from various
> > instruments, it was a performance aid.
> >
> > > Next point:
> >
> > > Just because your system is not compatible enough with one game, and
the
> > other did work you are going to take it out on
> > > the game?
> > > Or is it computer skills again?
> > > Who's fault is it?
> > > The developer for not making his work intuitive enough to do this for
>you,
> > or the five minutes that would have taken to
> > > learn how to do this, or perhaps have somebody do it for you?
> > > Or even get some other sound card that would support this?
> > > After all, they are quite cheap now, cheap enough that even a college
> > student would be able to skip a few lunch breaks
> > > and buy one.
> > >
> > *Funny that is, considering the Audygy card certainly wasn't cheap, 240
> > pounds when I purchased mine, I got the platinum EX version.  You'd
expect
> > it to work on a card such as that because creative are so standard in
the
> > business aren't they.  Also, don't you ever try to make out that I have
>poor
> > computer skills.  I've been around computers for years, started out
>writing
> > dos applications, did extensive programming for the Eureka A-4 laptop
> > computer in the late 80s, wrote several add on packages for that.  At
> > present, i'm working on scripting a package for the Conservatory of
music
>in
> > london for JAWS called SuperConductor, lol yet another cheap and
cheerful
> > MIDI playback tool!
> >
> > > As for the speed of the game, I have played troop at all levels at a
> > friend's and the speed doesn't compare with aito.
> > > But then how would you know having not played the full game as to the
> > differences.
> > >
> > *Again, more unvarified facts! lol!  Getting good at it aren't we?  I
>mean,
> > I did buy Alien outback when it came out.  Ask Jim.
> >
> > > Next point:
> >
> > > Hmmm, interesting.
> > > I still don't get your point.
> > > If you are going to defend bsc, give me some good hard facts.
> > > The fact that the games are easier (I already played the easy games
and
>I
> > don't need easier), more suited to people with beginning skills,
> > > (why should I limit my self and regress so that a developer can have
his
> > eago masturbated),
> > > And when there are a plithora of starting developers who will ensure
>that
> > beginning players will always be satisfied?
> > >
> > > Play what ever you want to play, my opinion doesn't stop you from
buying
> > the game you want and playing till you are blue in the face.
> > >
> > *Fair point, all i'm saying is that you should take the time and realise
> > that BSC are aiming at a different market.
> >
> > > As for other users, they can speak for themselves.
> > >
> > > As for the soap box,
> > > May I suggest you read your manual on setting up filters for your
email
> > messages.
> > > The address you wish to block is
> > > ibarra02@xxxxxxxxx
> > > You will not be bothered after this with my posts should you choose to
> > delete them or send them straight to your trash folder.
> > >
> > *Frank, as if i'm going to block you for making your points?  Anyone who
> > knows me will realise that i'm not in the business of being stupid over
>this
> > kind of thing.  It's constructive discussion.
> >
> > > Next point:
> >
> > > >From her posts I have surmized she is not getting what she wants.
> > > She feels that all games are the same and that all developers and
>programs
> > made by them are or should be equal.
> > >
> > > I have come to expect anybody who wants my money to sell me quality
>stuff.
> > > Thus far, I will keep buying from the companies who provide me with
such
> > entertainment and discart the others as they do not meat my needs.
> > >
> > > And if she has the right to take the pis out of a developer like
James,
> > why can't I when I am a consumer as she is?
> > > Is he going to stop developing games for you because of what Frank
says?
> > > One would hope that he has the necessary stamina to take constructive
>and
> > at times harsh critisism from those who want better or are unsatisfied,
if
> > not, then he has no business making a
> > > career in this field or any that require serving the public.
> > > So, don't worry, I doubt that he will stop producing games that you
>enjoy.
> > >
> > *I'm not concerned about the fact that you have a point to make, but
your
> > verry heavy handed about how you make it!
> >
> > > Next point:
> >
> > >
> > > Your privilege again.
> > > But if James did not do it, rest asured that some other concerned
player
> > would.
> > > And he is in a good position to do so.
> > > He has the prior production line and sales, and even the skills to
back
>up
> > what he says.
> > > And he is a member of the list as well.
> > > And as a side remark again, I think rap is derogatory and at times
> > obscene.  I think it promotes mostly hard feelings and I
> > > am not going to endorse it as a musicion nor as a conposer.
> > >
> > > Anyhow, I willnot teach my students any of it.
> > > The same thing goes for games.
> > > If you play a piece on a transposed key just because it is easier, and
> > then try to make a cd of it and call it good original
> > > work you will be cheating your audience.
> > > And this is what I mean by denounsing bsc.
> > > As a consumer, or as a developer.
> >
> > *Closed mindedness there or what?  I personally don't like wrap music
but
> > have produced various grooves and so on for students to work with to
play
> > with, more the point, to experiment with.
> >
> > > Also, there is a reason why midi music production is only part of the
> > internet at best.
> > > I have used it in the passed to compose scores for my students and
> > instructors, but beyond this, I can say that the sound
> > > has any value for me.
> > > But I digress again.
> > >
> > *So, your saying that MIDI music is incapable of sounding natural?  Is
>that
> > it?  Your saying that MIDI music sounds cheezy?  Your out of touch mate
>with
> > the business.  Might I suggest you download some of my transcription
work
>at
> > ftp.james.jolley@xxxxxxxxxxxxxxxxxxxxx
> > and that goes for anyone else who may be interested.  I've spent
thousands
> > on this business, i'm using top quality orchestral libraries and would
> > hardly say my sequences are unnatural.  Again, unvarified!  Shows what
you
> > know about the history, the development, the ethics of MIDI composition.
> >
> > Best
> >
> > -James-
> > >
> > > Respecfully yours,
> > >
> > > Frank.
> > >
> > >
> > > BlindGamers is the discussion list of the Audyssey community and all
> > members are expected to behave in accordance with the community charter
> > which can be found at http://www.audysseymagazine.org/charter.htm
> > > to join the list send a blank Email to
> > BlindGamers-subscribe@xxxxxxxxxxxxxxx
> > > messages for the list should be addressed to
BlindGamers@xxxxxxxxxxxxxxx
> > > You can leave the list at any time by sending a blank Email to
> > BlindGamers-unsubscribe@xxxxxxxxxxxxxxx
> > > Visit us on the web at http://www.audysseymagazine.org/
> > >
> > >
> > > Your use of Yahoo! Groups is subject to
>http://docs.yahoo.com/info/terms/
> > >
> > >
> > >
> >
> >
> > BlindGamers is the discussion list of the Audyssey community and all
>members are expected to behave in accordance with the community charter
>which can be found at http://www.audysseymagazine.org/charter.htm
> > to join the list send a blank Email to
>BlindGamers-subscribe@xxxxxxxxxxxxxxx
> > messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx
> > You can leave the list at any time by sending a blank Email to
>BlindGamers-unsubscribe@xxxxxxxxxxxxxxx
> > Visit us on the web at http://www.audysseymagazine.org/
> >
> >
> > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
> >
> >
> > BlindGamers is the discussion list of the Audyssey community and all
>members are expected to behave in accordance with the community charter
>which can be found at http://www.audysseymagazine.org/charter.htm
> > to join the list send a blank Email to
>BlindGamers-subscribe@xxxxxxxxxxxxxxx
> > messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx
> > You can leave the list at any time by sending a blank Email to
>BlindGamers-unsubscribe@xxxxxxxxxxxxxxx
> > Visit us on the web at http://www.audysseymagazine.org/
> >
> >
> > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
> >
> >
> >
>
>
>BlindGamers is the discussion list of the Audyssey community and all
>members are expected to behave in accordance with the community charter
>which can be found at http://www.audysseymagazine.org/charter.htm
>to join the list send a blank Email to
BlindGamers-subscribe@xxxxxxxxxxxxxxx
>messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx
>You can leave the list at any time by sending a blank Email to
>BlindGamers-unsubscribe@xxxxxxxxxxxxxxx
>Visit us on the web at http://www.audysseymagazine.org/
>
>
>Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/



BlindGamers is the discussion list of the Audyssey community and all members
are expected to behave in accordance with the community charter which can be
found at http://www.audysseymagazine.org/charter.htm
to join the list send a blank Email to BlindGamers-subscribe@xxxxxxxxxxxxxxx
messages for the list should be addressed to BlindGamers@xxxxxxxxxxxxxxx
You can leave the list at any time by sending a blank Email to
BlindGamers-unsubscribe@xxxxxxxxxxxxxxx
Visit us on the web at http://www.audysseymagazine.org/


Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/


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