[accessibleimage] Re: Question, any ideas?

Lisa,

Maybe something along the lines that haptics are becoming a more
important part of computer software design (as in games design, and CAD)
and the "de-cluttering" and simplification processes we use to create
good tactiles for our clients may be useful tools for software/graphic
designers to learn.

Even the removal of "visual clutter" is important to design, as is the
identification and clarification of what is important or the concepts to
be conveyed. Both are arts we are well versed in.

Alan

 

________________________________

From: accessibleimage-bounce@xxxxxxxxxxxxx
[mailto:accessibleimage-bounce@xxxxxxxxxxxxx] On Behalf Of Lisa Yayla
Sent: Friday, 12 October 2007 1:21 AM
To: accessibleimage@xxxxxxxxxxxxx
Subject: [accessibleimage] Question, any ideas?

 

Hi,

There is something I have been wondering and I figure 150-200 or so
heads are better than one to figure it out.  What I have been wondering
is, how to tell design schools that it would be a good idea to teach
design students about making tactile graphics, graphics for low-vision
users, about embossers, about designing for other senses than sight?
Some schools do, but somehow I don't think it is enough. Any ideas?

Thanks.

Best,

Lisa

  
Lisa Yayla
Huseby Kompetansesenter 
Oslo Norway
lisa.yayla@xxxxxxxxxx


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