[accessibleimage] Re: Failing devices, designed for visually impaired

if you want something more rugged and you are walking around, you might want something that allows enough audio in from the outside and also allows you to accurately hear its direction.

On Jan 10, 2007, at 11:41 AM, John Gardner wrote:

I wear headphones when I use my computer - which means I wear headphones
about 12 hours a day. I have no trouble hearing ambient sounds, so I just
don't understand what this discussion is all about.  If I used huge
ear-covering noise-cancelling headphones I could block out ambient soundsbut I don't. What I use are inexpensive common headphones of the kind used by most airlines. Which may give you a clue of how I keep my supply up. These would be just fine for GPS units used outdoors. So would most inexpensive
ear buds.

John




-----Original Message-----
From: accessibleimage-bounce@xxxxxxxxxxxxx
[mailto:accessibleimage-bounce@xxxxxxxxxxxxx] On Behalf Of David Poehlman
Sent: Wednesday, January 10, 2007 5:28 AM
To: accessibleimage@xxxxxxxxxxxxx
Subject: [accessibleimage] Re: Failing devices, designed for visually
impaired

I think this is the name given to headphones which have Microphones mounted
and are set up to allow outside information in.

----- Original Message -----
From: "Snir Dinar" <s.dinar@xxxxxxxxx>
To: <accessibleimage@xxxxxxxxxxxxx>
Sent: Wednesday, January 10, 2007 7:05 AM
Subject: [accessibleimage] Re: Failing devices, designed for visually
impaired


Hi Lisa and list,

Yes, I've read both editions of the book, which is absolutely brilliant,
especially the different teapots example. I just wanted to provide examples
of products which were designed/adapted for VI by sighted
designers/engineer, etc. This slightly reminds me of the thread someone
started on this list about the ideal printer (which was superb). It really did highlight the importance of feeding user feedback/opinion back into the
iterative process of design/research, etc.

Apologies for the ignorance David, but what are environmental headphones? I'm assuming from the context that they allow the user to stay in touch with
ambient sounds as well as have audio feedback!? If so, how do they work?

Regards,

Snir

-----Original Message-----
From: accessibleimage-bounce@xxxxxxxxxxxxx
[mailto:accessibleimage-bounce@xxxxxxxxxxxxx] On Behalf Of Lisa Yayla
Sent: 10 January 2007 09:03
To: accessibleimage@xxxxxxxxxxxxx
Cc: accessibleimage@xxxxxxxxxxxxx
Subject: [accessibleimage] Re: Failing devices, designed for visually
impaired

Hi Snir,

I'm not sure this is what you are looking for, since it is generally about
bad design and not specifically about design for VI,  but what about The
Design of Everyday Things by  Donald Norman?
Regards,
Lisa


accessibleimage@xxxxxxxxxxxxx skrev 9. januar 2007 kl. 19:12 +0000:
Dear All,

Thanks for your responses so far, they're great. In response to your
question Mel, I am in the midst of writing my PhD, which is part of a
larger research programme called TIMP.
I was in the process of writing my justifications for putting the user
in the centre of my design methodology and was trying to think of
examples of what happens when you don't! I could think of a few
examples of failing products, most prominent one I could think of  was
a GPS guidance device for the blind, (I think it came out in the early
or mid 90s) that was very good with the exclusion that it forced the
user to use headphones. Needless to say users did not use the device as they could not listen to traffic and ambient sounds, etc. I cannot find
a reference to it though!

Hope this helps putting things into context.

All the best,

Snir

----------------------------------------
Snir Dinar
Department of Design and Technology
Anglia Ruskin University
Cambridge



Lisa Yayla
Huseby Kompetansesenter
Oslo Norway
lisa.yayla@xxxxxxxxxx









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