[access-uk] Re: The Blizard Challenge 2008

  • From: Léonie Watson <tink@xxxxxxxxxx>
  • To: <access-uk@xxxxxxxxxxxxx>
  • Date: Sat, 17 May 2008 19:09:49 +0100

Wendy,
 
    I have Quicktime installed and it doesn't seem to help. I haven't spent
too long looking at it, but I get exactly the same problem as you, the
apparent links are text and don't seem to be activated.
 
    By an embeded player, they mean a small application that's part of the
web page. In this case it will be a mini audio player, probably with start,
stop and pause type functionality. I've advised them to make the audio files
available via direct download link, which should do the trick.
 
Léonie.
 

  _____  

From: access-uk@xxxxxxxxxxxxx [mailto:access-uk@xxxxxxxxxxxxx] On Behalf Of
Wendy Sharpe
Sent: 17 May 2008 18:53
To: access-uk@xxxxxxxxxxxxx
Subject: [access-uk] Re: The Blizard Challenge 2008


Léonie
 
I have had a go and found the problems.  Apparently they want you to
download Quicktime, and as I already have masses of different players on my
system I don't want another one.  I don't really know what they mean by an
embedded player.
 
When you get through to section 1, there are five reference samples, but
each line is just plain text with no link or button, so pressing enter does
nothing.
 
I don't know why they decided to use this method.  I suppose they all have
Apple Macs, but many of us don't.
 
I do find this sort of thing disappointing.  Now that I am retired I am more
than happy to take part in research relating to our needs, but if
organisations won't make sites accessible, what can we do?
 
Wendy

  _____  

From: access-uk@xxxxxxxxxxxxx [mailto:access-uk@xxxxxxxxxxxxx] On Behalf Of
Léonie Watson
Sent: 17 May 2008 17:29
To: access-uk@xxxxxxxxxxxxx
Subject: [access-uk] Re: The Blizard Challenge 2008



Afternoon,

 

    I contacted them to let them know there were problems. They've
acknowledged this and are apparently working on it. Full correspondence is
below.

 

Léonie. 

 

-----Original Message-----

From: Simon King [ <mailto:Simon.King@xxxxxxxx> mailto:Simon.King@xxxxxxxx] 

Sent: 17 May 2008 15:16

To: secretary@xxxxxxxxxxx

Cc: blizzard@xxxxxxxxxxx

Subject: Re: Website accessibility.

Léonie Watson wrote:

> Afternoon,

>

> Someone posted up your website to a mailing list for visually 

> impaired people yesterday. Several of us have tried to undertake the 

> speech synthesis review, but find that the site doesn't seem to work 

> with various screen readers.

>

> If you could provide any help on this, it would be appreciated.

> There's a willing audience of visually impaired people very interested 

> in this field. Thanks.

> 

Hi,

we are working on it! The sound is played using an embedded media player,
and we need to figure out how to make this screenreader-friendly.

We will do our best to get this working, and then get back to you,

regards,

Simon

 

--

The University of Edinburgh is a charitable body, registered in Scotland,
with registration number SC005336.

 


  _____  

From: access-uk@xxxxxxxxxxxxx [mailto:access-uk@xxxxxxxxxxxxx] On Behalf Of
Peter Beasley
Sent: 16 May 2008 16:48
To: access-uk@xxxxxxxxxxxxx
Subject: [access-uk] The Blizard Challenge 2008


I am sure some of you will find the article below of interest.  I wonder
though, why they are afraid to use the word blind and prefer partialy
sighted.
 
The Blizzard Challenge 2008
Author: Gareth Halfacree
Published: 16th May 2008
Caption: The entrants in the Blizzard Challenge have all finished their
engines,
so it's up to us to
decide if they've succeeded.
If you're interested in helping advance the science of text-to-speech
synthesis,
you're needed as
part of the Blizzard Challenge.  The Challenge is an annual event hosted by
the University
of
Edinburgh's Centre for Speech Technology Research in which programmers are
given
10,000
sentence-length recordings of a person from which they must create a working
speech
synthesis
engine. Once each team has completed their engine, the results are uploaded
for people
like us to
listen to and rate.
Speech synthesis is an important technology, and one which gets criminally
overlooked
in these days
of multi-gigabyte storage and the ability to record voiceover artists in
high-fidelity.
Not only are
the text-to-speech engines vital for partially sighted people using
screen-reader
software that all
too often sounds like a cross between Stephen Hawking and a Dalek, but an
engine
which is as
flexible as a real human voice holds the promise of massively improved
immersion
in games with vast
swathes of text being transformed into realistic speech without the need to
hire
actors and
expensive studios.
In order to make things easier for the teams involved, the Blizzard
Challenge has
traditionally used
a neutral voice for the basis of the engines - one without a particularly
strong
accent and as
emotion free as possible. This time round, however, the Challenge is to
create a
working engine from
a voice sample which has a lot more personality than usual. While this makes
things
a lot harder for
the programmers, it holds the promise of an engine capable of producing a
voice that
doesn't sound
permanently bored.
If your last experience of text-to-voice synthesis was with the Say program
on your
Amiga 500
Workbench floppy, then you'll be pleasantly surprised by how advanced some
of this
years entries
are. If you want to participate, you can sign up on the project homepage.
It'll only
take about an
hour of your time, and it's well worth it.
Do we have any partially sighted visitors relying on screen readers, or are
we all
just looking
forward to seeing the technology to a point where it can be used to put more
speech
into games like
Oblivion? Share your thoughts over in the forums.
LINK: Blizzard Challenge 2008 Volunteer Listener Registration
http://groups.inf.ed.ac.uk/blizzard/blizzard2008/english/register-ER.html
SOURCE URL FOR THIS ARTICLE
http://www.bit-tech.net/news/2008/05/16/the-blizzard-challenge-2008/1

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