[3ddesktop-dev] Re: performance issues in dual-head setup (?)

Correct me if I am wrong, but - desktop of this large and 24bit colors
will consume cca 10M RAM. So i don't think that there will be not
enought memory.

But i'm not sure about dual-head configuration. Have you active & well
working direct rendering? ( glxinfo | grep -i direct ) Maybe there
will be incomplete support for dual-head, or something like that. But
it's *only* guess.

On 3/9/06, jeffb <jeffb@xxxxxxxx> wrote:
> I've always been able to just do a "killall 3ddeskd" and then hit my
> hotkey that runs "3ddesk", and all the changes I've made always showed
> up..
>
> The only real difference you should see with the lower texturesizes, is
> a fuzzier picture when you're zooming out.. When you're zoomed all the
> out the way it'd probably look the same still.. Just when you're in
> closer things should be fuzzier.
>
> -Jeff
>
> On Wed, 2006-03-08 at 19:38 -0500, Rick Reynolds wrote:
> > Thanks for the quick response.  I'm trying that now.  No improvement
> > setting the texturesize as low as 128 (defaults to 1024 according to the
> > config file comments).
> >
> > I notice that the daemon only gets started (at first) when a 3ddesk
> > command is issued.  Does it remember anything about the config if I kill
> > it and restart?  E.g. does it get any of its settings when X starts?
> > I've changed the texturesize several times and seen absolutely *no
> > difference* in the behavior.  It makes me wonder if the new settings are
> > getting read at all.  I guess I'll find out when I reboot...
> >
> > Thanks,
> > Rick Reynolds
>
>
>


--
Regards Ladislav Laska
S pozdravem Ladislav Laska

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