[3ddesktop-dev] Re: performance issues in dual-head setup (?)

Thanks for the quick response. I'm trying that now. No improvement setting the texturesize as low as 128 (defaults to 1024 according to the config file comments).

I notice that the daemon only gets started (at first) when a 3ddesk command is issued. Does it remember anything about the config if I kill it and restart? E.g. does it get any of its settings when X starts? I've changed the texturesize several times and seen absolutely *no difference* in the behavior. It makes me wonder if the new settings are getting read at all. I guess I'll find out when I reboot...

Thanks,
Rick Reynolds
--
"Released in 1996, Microsoft Visual Basic 6.0 cemented the product as the first choice of buggy front-ends to databases everywhere. In fact, if you wanted a buggy front-end to your corporate database, there was no better choice." -- Andrew Orlowski


jeffb wrote:

Hopefully someone else has some better ideas, but I would try turning
down your texturesize and seeing if that helps things.

It would probably tell you if you're looking at video memory issues or
something else.

-Jeff

On Wed, 2006-03-08 at 18:46 -0500, Rick Reynolds wrote:


Hello list.

I've been using 3ddesk for a quite a while now, and love the eye-candy -- very Mac-ish. I recently switched to a dual-head configuration with a 3040x1200 display (and I can get a higher, better display as well). When I attempt to switch virtual desktops in this large desktop mode, the machine hangs about 25% through the animation.

Is this just a symptom of my video card and/or the amount of video memory I have and is just to be expected? Or is there some config change I can make that will allow 3ddesk to work in a dual-head mode?

Also, do you need more specifics (probably from /proc) on my card/system to answer?

Thanks,
Rick Reynolds








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