[3ddesktop-dev] Re: desktop capture problems

Sorry if this is getting annoying, but I really aapreciate the amount of 
supportyou have given me thus far. Anyway I got the source for xscreensaver 
4.02       compiled it etc.. it requested that I install gle, so I compiled 
that.          Unfortunatly no help, but the outputs for gflux -mode grab and 
flipscreen now   only say:

gflux: texture too large (1024x512 -- probable max 256x256)

and

flipscreen3d: error mipmapping 1024x512 texture: (unknown)

I have quake3 running fine, and I assume that it does its share of texturing.
Anyway thanks again for all the help, I'll keep reading and let you know if I   
figure it out.

Andy

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