[3ddesktop-dev] Re: Keyboard Input



Jeff,
I added the XSync just after XGrabKeyboard and put a tarball
at
http://www.systemtoolbox.com/bard/3ddesktop/dl/3ddesktop-0.1.7pre.tar.gz

At your convenience can you give that a try and see if the problem 
happens?  I included the binaries but if they aren't built right
for your system you may need to:
  make distclean
  ./configure 
  make
  ./3ddeskd
  ./3ddesk


thx,
--brad


(ps don't know of any such x tool but sounds like it might be helpful)



Jeff Buck wrote:
> 
> On Tue, 2002-05-07 at 13:18, Brad Wasson wrote:
> 
> > Hmmm, well this has, in fact, happened to me once or twice before 
> > and I conveniently ignored it :-P  however obviously it is a problem.
> > I appreciate the detailed description - that helps.  This might be a 
> > difficult one to get to the bottom of esp. since its not easy for me 
> > to reproduce.  
> > 
> > A first guess might be to add an XSync(display, 0); just after
> > XGrabKeyboard() and XGrabPointer() in GLWindow::create_GL_window()
> > in win.cpp but I'm not sure (I figured out just enough of the X
> > stuff to get it to work and apparently it doesn't quite do that
yet ;).
> > 
> > I will continue to look into this and may have some test versions
> > for you to try.
> > 
> Cool. I wish I could help on the programming side of it, but I don't get
> very far past "Hello World" before I start getting in over my head in C
> :). The whole interacting with gnome and X stuff would make my head
> explode.  It's pretty easy for me to duplicate the problem on my home
> box though, so testing for it shouldn't be too hard. 
> 
> Is there some kind of X event tool I can run that would help give any
> clues? I seem to remember using something like that before for
> something, but I can't remember the name of the tool, or why I was using
> it anymore.
> 
> -Jeff
> 


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