[3ddesktop-dev] Re: 3ddesktop-dev Digest V6 #5

I would try reducing your texture size. That will make 3ddesktop consume
a lot less memory, and probably run a lot faster. I found that I would
notice performance issues sometimes after an upgrade, and realized that
it's because my display resolution was so much higher each time, and
took a lot more video memory to store the snapshot.

I don't remember what exactly to set things to, but it's fairly well
documented in the example config.

On Thu, 2007-05-31 at 15:58 +0200, Andreas Sigg wrote:
> Hello 3ddesktop-Users,
> 
> I'm using the prg after quite some time, and am not satisfied with what 
> I'm getting.
> 
> Necessarily, that must not be the prgs fault, it also could be some 
> system specifics.
> 
> I'm running OpenSUSE 10.2 version 2.6.18.8-0.3-default and using 
> 3ddesktop in
> KDE 3.5.5 rel. 45-4.
> 
> I've compiled 3ddesktop from source, version 0.2.9, which should be the 
> latest,
> without problem, and its running without major problems, but the 
> performance is
> limping. That makes me wonder, because I've used 3ddesktops on older 
> computers
> with older NVIDIA cards without such problems.
> 
> To give a little description of the performance, it is all well, but 
> every second or
> third animation comes with a little pause placed randomly in the 
> sequence, so
> it really spoils the fun, if you had already used desktop-3d without 
> such a nuisance.
> 
> Can anybody think about an optimation, maybe a compiler option or a line 
> in the
> 3ddesktop-conf file, which could probably make things better for me? Thanks
> for hearing from you, anyway.
> 
> Greetings,
> 
> Andreas Sigg
> 
> 3ddesktop-0.2.9
> 


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