[3ddesktop-dev] Re: 3ddesktop 0.2.1
- From: "Sergey V. Udaltsov" <sergey.oudaltsov@xxxxxxxxxx>
- To: 3ddesktop-dev@xxxxxxxxxxxxx
- Date: 19 Aug 2002 10:51:53 +0100
Hi all
Probably someone remembers some while ago I complained about the
segfauls on 3ddesk startup. The situation is still there for me:( Just
to refresh:
3ddeskd crashes on startup, even before the main function (so even
printf in the first line does not work). All other GL apps are OK
(glxgears/Counter-Strike/RTCW/...).
The only idea I have is about some static objects which constructors are
called before the main function.
Unfortunately, gdb is unable to resolve the symbols in the crash
stacktrace:(
Does anybody have any fresh ideas?
Regards,
Sergey
- Follow-Ups:
- [3ddesktop-dev] Re: 3ddesktop 0.2.1
- From: Marcelo E. Magallon
- References:
- [3ddesktop-dev] 3ddesktop 0.2.1
- From: Brad Wasson
Other related posts:
- » [3ddesktop-dev] 3ddesktop 0.2.1
- » [3ddesktop-dev] Re: 3ddesktop 0.2.1
- » [3ddesktop-dev] Re: 3ddesktop 0.2.1
- » [3ddesktop-dev] Re: 3ddesktop 0.2.1
- » [3ddesktop-dev] Re: 3ddesktop 0.2.1
- » [3ddesktop-dev] Re: 3ddesktop 0.2.1
- » [3ddesktop-dev] Re: 3ddesktop 0.2.1
- » [3ddesktop-dev] Re: 3ddesktop 0.2.1
- » [3ddesktop-dev] Re: 3ddesktop 0.2.1
- [3ddesktop-dev] Re: 3ddesktop 0.2.1
- From: Marcelo E. Magallon
- [3ddesktop-dev] 3ddesktop 0.2.1
- From: Brad Wasson