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[haiku-development] Re: B_ASYNCHRONOUS_CONTROLS

  • From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Fri, 07 Mar 2008 16:26:26 +0100 CET
"Rene Gollent" <anevilyak@xxxxxxxxx> wrote:
> Do we not respect B_NO_POINTER_HISTORY? I notice the async version of
> at least BSlider sets that flag.

We do, see Window.cpp line 1086ff.
IIRC BeOS uses shared memory for mouse messages, and doesn't actually 
send a BMessage over a port (it will then overwrite the same event if 
new ones come in in the mean time).

Bye,
   Axel.


Other related posts:

  • [haiku-development] B_ASYNCHRONOUS_CONTROLS
  • [haiku-development] Re: B_ASYNCHRONOUS_CONTROLS
  • [haiku-development] Re: B_ASYNCHRONOUS_CONTROLS
  • [haiku-development] Re: B_ASYNCHRONOUS_CONTROLS
  • [haiku-development] Re: B_ASYNCHRONOUS_CONTROLS
  • [haiku-development] Re: B_ASYNCHRONOUS_CONTROLS
  • [haiku-development] Re: B_ASYNCHRONOUS_CONTROLS




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