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[openbeosnetteam] Re: KPPPFSM.cpp,1.1,1.2
- From: "Waldemar Kornewald" <Waldemar.Kornewald@xxxxxx>
- To: openbeosnetteam@xxxxxxxxxxxxx
- Date: Thu, 24 Jul 2003 13:33:04 +0200 CEST
Axel Dörfler <"Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>> wrote:>
"Waldemar Kornewald" <Waldemar.Kornewald@xxxxxx> wrote:
> > > If not you could do something like this:
> > > namespace PPP {
> > > class FinalStateMachine()
> > > };
> > >
> > > Just a suggestion; since you are doing the work, it's up to you
> > > to
> > > decide :-)
> > There is no way to have a clean interface without making this class
> > publicly accessible. Otherwise the FSM events (mentioned in the
> > RFC)
> > will be spread over two or more classes which makes it harder to
> > read.
>
> Namespaces don't make classes private - just use either:
>
> PPP::FinalStateMachine
>
> or
>
> using namespace PPP;
> FinalStateMachine
>
> or what have you thought of?
Is PPPStateMachine not good enough? :)
If the others vote for it, too, I will put everything into the
namespace PPP.
Hmmm, I could put it into Kernel::Network::PPP. :)
Waldemar
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