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[openbeos] Re: Building on 64 bit linux

  • From: "Fredrik Ekdahl" <fekdahl@xxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Tue, 6 Nov 2007 20:34:52 +0100
Hi again.

2007/10/19, Ingo Weinhold <ingo_weinhold@xxxxxx>:
>
> On 2007-10-19 at 17:57:22 [+0200], Alexandre Deckner <alex@xxxxxxxxxxxx>
> wrote:
> > Fredrik Ekdahl wrote :
> > > Hi
> > > I remember seeing some commits regarding the topic a while back. About a
> > > year
> > > ago I tried to build Haiku on Ubuntu amd64 without success, and had to use
> > > x86 instead. Now with the new release I'm thinking about switching back to
> > > amd64 again. Can anyone confirm whether building Haiku on amd64 now
> > > actually
> > > work?
>
>
> I've heard mixed reports whether that works or not. You definitely have to
> pass the "--use-32bit" flag to Haiku's configure script to have a chance at
> all, as neither Haiku itself nor our tools we use for building are 64 bit
> ready yet.

After installing the package g++-multilib everything builds just fine.
That installs 32-bit versions of libstdc++, libsupc++ and libc among
others. I've just tested the installation on my hardware, and it works
pretty decent. Just a few quirks which are not build related.
One strange thing I noticed is that my keyboard (OHCI) worked when a
PS2 keyboard was plugged in, but not without it.
The native display resolution is not yet detected, but I believe that
is because of missing support for that feature in the nvidia driver.

To sum it up, everything that was needed to build Haiku on AMD64
Ubuntu Linux 7.10 was to specify --use-32bit when configuring and
install the additional package g++-multilib.

/Fredrik Ekdahl





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