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[openbeos] My Haiku Impressions
- From: Milen Dzhumerov <gamehack@xxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Mon, 14 Nov 2005 21:32:17 +0000
Hi all,
I tried Haiku from the hdd images generated a few days ago and wanted to
share my opinion on the whole thing. I think the Haiku project is one of
the best open source projects and I'm really impressed by it. Currently
I'm busy working on some other stuff but I'm planning to devote a lot
time after I finish off some necessary and boring projects. So if you
welcome some more volunteers, I'd be very happy to help. So on the other
things. Firstly, I think that Haiku has to try to be very fast and
efficient(I couldn't test that since I tested the images on a virtual
machine on a laptop with a hyper-slow hdd) in order to preserve the old
BeOS feeling. Next thing, I noticed that the behaviour of the menus of
Haiku differ from BeOS (you have to hold the mouse button in order for
them not to disappear). Is that something which can be changed or what?
And I really like the boot screen, the haiku logo and the overall
professional look. Moreover, I think that the haiku leaf on the Deskbar
is really awesome. One other thing, I couldn't find a guide on how to
set up a developer environment so I can start experiment and familiarize
myself with the architecture of Haiku. Is something like this written or
not? I would also like to thank to everybody who has contributed to the
project, great work. Sorry, last thing. I was thinking about R2 and the
posts on the forums about new look etc. and I just wanted to say that if
would be great if APIs would be made available for theming/extension/etc
so people can play and customize it. Thanks for reading.
Regards
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