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[openbeos] Re: RealPlayer going opensource
- From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Wed, 06 Nov 2002 15:43:16 +0100 CET
Finn Bastiansen <finn@xxxxxxxxxxxxx> wrote:
> > Well, when we support the codec API from the player, there is no
> > reason
> > why we can't use those close sourced codecs.
> Ok, if you say it, I believe it :-) I am not a programmer. Doesn't it
> have
> to be compiled for BeOS, or is it enough that the executable format
> (ELF)
> is the same?
It would be helpful if they are using ELF, it would be much nicer if
they are using the same compiler, etc.
Else it could get very hard to do it, but it wouldn't be impossible ;-)
Adios...
Axel.
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