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[openbeos] Re: A though

  • From: "viktor muntzing" <viktor.muntzing@xxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Wed, 31 Oct 2007 10:07:25 +0100
2007/10/31, Stefano Ceccherini <stefano.ceccherini@xxxxxxxxx>:
>
> 2007/10/30, viktor muntzing <viktor.muntzing@xxxxxxxxx>:
> > Hi
> >
> > I've been watching the development of haiku for a while now and have a
> > suggestion
> >
> > Is someone up for trying to apply more of a Software Engineering
> approach to
> > the development?
> >
> > What I mean by a software engineering approach is to put haiku in a more
> of
> > a project scope and document and model it to certain goals.
> >
> Actually, in the beginning we had that kind of model.
> It turned out not to work very well.
>
>

I think a requirement for it to work is that everyone is aware of it. If you
violate specifications you would break most of the parts.
I Don't think it can not work well, is more of a question of adoption to the
diagrams.

Apparently most of the developers are already aware of the interfaces etc
and diagrams would just add overhead as what I have noticed from previus
posts on the mailing list from the early development.




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