Go to the FreeLists Home Page Home Signup Help Login
 



[openbeos] || [Date Prev] [10-2001 Date Index] [Date Next] || [Thread Prev] [10-2001 Thread Index] [Thread Next]

[openbeos] Re: Collecting source code of BeOS apps

  • From: "Michael Phipps" <mphipps1@xxxxxxxxxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Thu, 11 Oct 2001 19:20:43 -0400
This is a good idea. I have thought about this, often. 
I spent the last couple of days building a GUI in BeOS.
I found that 1/2 of the GUI builders for BeOS were either unavailable
(web site down) or ... unstable. 

Anyway - sure. Collect every bit of source you can lay your hands on.
If the developer needs an NDA, ask them to mail me and we can talk about it.
I think that will be a fairly rare case.


>Hello,
>
>as the primary aim of OpenBeOS at this time is to provide source compatibi=
>lity, we will have to make sure to have as much source code of apps as pos=
>sible=2E Many apps already include source code, but many don't=2E As I am =
>at this time not possible to contribute by coding, I would offer to take o=
>ver the part of collecting source code=2E That is not as complicated as lo=
>ng as it means downloading from BeBits or developers' sites, but when it c=
>omes to discontinued apps or closed source apps, we need another solution=2E=
> So we would for example need some kind of form, like an NDA, coming from =
>the OpenBeOS team "officially", in which we assure the developer not to gi=
>ve away the source code and only use it for the purpose of compiling the a=
>pps under OpenBeOS=2E What do you think about that idea? Do you have other=
> suggestions?
>
>Bye,
>Finn
>
>P=2ES=2E: See you at BeGeistert :-)








[ Home | Signup | Help | Login | Archives | Lists ]

All trademarks and copyrights within the FreeLists archives are owned by their respective owners.
Everything else ©2007 Avenir Technologies, LLC.