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[openbeos] Re: Resource Compiler

  • From: "Matthijs Hollemans" <matthijs@xxxxxxxxxxxxxxxxxxx>
  • To: <openbeos@xxxxxxxxxxxxx>
  • Date: Sun, 5 Jan 2003 19:31:12 +0100
> OK, one suggestion, perhaps allow add-ons that parse custom
> items (new GUI things that we haven't thought up yet), though
> it would be easier to just add them into the compiler's source
> code.

The rez resource compiler allows you to define custom types for
dialog boxes and such. (Much like you can create structs and classes
in C++ to create your own types.) It would be nice to extend the
rdef language to allow for this too, so we don't have to change the
grammar every time someone comes up with a custom item. That,
however, is not a feature for 1.0 ;-)

Matthijs







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