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[haiku-development] Re: BeOS Apps Crashing on Haiku (Bug #889)

  • From: Ingo Weinhold <bonefish@xxxxxxxxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Fri, 01 Jun 2007 06:28:22 +0200
On 2007-06-01 at 00:09:18 [+0200], François Revol <revol@xxxxxxx> wrote:
> > > Nice problem we ran into there :-)
> > > I would actually think it would be best to implement both options;
> > > 1)
> > > because it'll definitely solve the problem and makes us compatible
> > > with
> > > BeOS - we could make the change a compiler option
> > 
> > Come to think of it, if the loader was able to find out what compiler
> > has
> > generated the shared objects involved, it could even decide live what
> > strategy to use.
> 
> We could make use of ELF flags for this...
> or better, really allocate an OS ID, as currently BeOS identifies
> itself as SysV ABI, which is quite absurd.

BeOS actually uses the System V ABI -- pretty much everyone does, I 
suppose. Or do I miss something?

CU, Ingo





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