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[haiku-appserver] Re: current activity.
- From: Adi Oanca <adioanca@xxxxxxxxx>
- To: haiku-appserver@xxxxxxxxxxxxx
- Date: Mon, 09 Aug 2004 21:39:41 +0300
DarkWyrm wrote:
>> I'm still in doubt how regions are passed. Haven't looked at code.
>>DW, can
>> you enlighten me how big regions are sent to destination? (if this
>>is
>> possible?)
>
> Hmmm..... I don't think I ever figured that one out. I'd say that
> probably the best way would be to attach the number of clipping_rects
> in the region and then iterate over the rectangles in the BRegion,
> attaching them as clipping_rect objects via RectAtInt.
OK OK, that is how it's done in present.
What I was asking was: how do we send BIG regions across BPortLink?
> While I haven't
> said until now, I'd imagine that passing BPolygons and BShapes would be
> done in a similar fashion except that we'll end up having to create a
> server-side class or something which could take the attached data in
> the constructor and allow us to work with it. Just in case you were
> wondering. :)
:-)) No I wasn't. :-)
Yes this is similar with regions. And, this is a problem too.
What happens with a big BShape or BPolygon?
I think I have an idea about this. What about a protocol in protocol?
Have to digest this a bit first...
Adi.
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