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[haiku-appserver] Re: Overlay support
- From: "Rudolf" <drivers.be-hold@xxxxxxxxxxxx>
- To: haiku-appserver@xxxxxxxxxxxxx
- Date: Tue, 25 Apr 2006 11:46:28 +0200 CEST
R5 overlay behaviour info:
-workspace switch to workspace with same settings (driver Setmode
doesn't get called):
App_server does nothing with overlay. It's not needed either since the
gfx ram isn't re-configured.
===========
-workspace to diff settings (setmode gets called): (from matrox driver
log)
Overlay: Release_buffer offset = 2, buffer released //app_server
Overlay: Configure_overlay called: output properties changed //app? or
appserver?
Overlay: Release_buffer offset = 1, buffer released //app_server
Overlay: Release_buffer offset = 0, buffer released //app_server
SETMODE: (ENTER) initial modeflags: $8000001f //app_server
You see the appserver release the buffers, and also call configure
ovelray with NULL pointers. (might also be the app coming trough though
axel, I just think of: in which case it's conceivable app_server
modified the bitmaps pointers to be NULL, and because the app doesn't
support the STOP message, it (faulty) calls configure overlay????: hmm,
interesting to test without this NULL checking, and test Be's player,
to refresh my memory :-)
Anyway:
Then app_server issues Setmode. After setmode completes, this is in the
log:
GET_DISPLAY_MODE: returning current mode
Acc: Exporting hook B_SCREEN_TO_SCREEN_BLIT.
Acc: Exporting hook B_FILL_RECTANGLE.
Acc: Exporting hook B_INVERT_RECTANGLE.
Acc: Exporting hook B_FILL_SPAN.
Overlay: Exporting hook B_OVERLAY_COUNT.
Overlay: Exporting hook B_OVERLAY_SUPPORTED_SPACES.
Overlay: Exporting hook B_ALLOCATE_OVERLAY_BUFFER.
Overlay: Exporting hook B_RELEASE_OVERLAY_BUFFER.
Overlay: Exporting hook B_ALLOCATE_OVERLAY.
Overlay: Exporting hook B_RELEASE_OVERLAY.
Overlay: Exporting hook B_CONFIGURE_OVERLAY.
Overlay: Exporting hook B_GET_OVERLAY_CONSTRAINTS.
---
Overlay: Allocate_buffer offset = 0 // first buffer allocated by
app_server
---
Overlay: Allocate_buffer offset = 1 // second buffer (app_server)
---
Overlay: Configure_overlay called: succesfull, switching to buffer 1 //
app? or app_server?
-------
Overlay: Allocate_buffer offset = 2 // third buffer (app_server)
-----
After this playback runs normally, but invisible. So, on another
workspace app_server indeed re-setsup overlay.
In the lines where I comment 'app_server' I say this because the app
itself doesn't have code for this...
Hope this info serves some purpose.
Rudolf.
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