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[haiku-appserver] Re: Going "back" to partially hardware accelerated drawing
- From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
- To: haiku-appserver@xxxxxxxxxxxxx
- Date: Thu, 21 Apr 2005 00:28:35 +0200 CEST
Adi Oanca <adioanca@xxxxxxxxxxxxx> wrote:
> Axel Dörfler wrote:
> > Since transparency is very slow in Dano and flickers a lot,
> > especially
> > when crossing window borders, I think they might have a per window
> > back
> > buffer. That would also reduce the update work when moving windows
> > around.
> Hehe, didn't you guys agreed we won't be having that in R1? :-)
No problem, I was just guessing anyway :-)
> Rudolf, can we use overlays to drag a transparent image?
I am pretty sure that this is not possible with the 2D engine :-)
Bye,
Axel.
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